vineri, 26 decembrie 2014

Let's Play



In aceasta serie voi prezenta jocuri comentand pe tot parcursul videoului jocul si cea ce se intimpla in el .

Urmariti tote Let's Play dand clic pe playlisturile de mai jos .

Game of Thrones



South Park Stick of Truth


Pokemon FireRed

Deslusirea Misterelor Din Gravity Falls



In aceasta serie voi dezbate informati si teori legate de serialul de animatie Ciudateni ( Gravity Falls
)

Gravity Falls sau Ciudățeni este o animație Disney Channel Original creată de Alex Hirsch. Primul episod a fost difuzat ca o examinare pe 15 iunie 2012 și serialul propriu-zis a avut premiera pe 29 iunie 2012. În România, episodul pilot a fost difuzat în data de 20 octombrie 2012, iar premiera a fost transmisă sâmbătă, 10 noiembrie 2012.

Emisiunea prezintă aventurile gemenilor Dipper și Mabel Pines, ale căror planuri de vară sunt distruse, atunci când părinții lor i-au trimis la unchiul lor Stan în orașul Gravity Falls, Oregon. Unchiul Stan trăiește și lucrează la Cabana Misterelor, o capcană turistică ce taxează turiștii pentru o vizită extrem de scurtă a celui mai ciudat muzeu; puțini știu că ceva foarte straniu se întâmplă și că Dipper și Mabel trebuie să se bazeze unul pe celălalt pentru a reuși să treacă de această vizită în Gravity Falls (Ciudățeni).

Urmariti toate episoadele in playlistul de mai jos .


Dezlegarea Misterelor Five Nights at Freddy's


In aceasta serie voi dezbate informati si teori legate de jocul Five Nights at Freddy's .

Five Nights at Freddy's is a 2014 indie point-and-click survival horror video game developed by Scott Cawthon. The game centers on the fictional pizza restaurant Freddy Fazbear's Pizza, where the player must act as a night security guard, defending themselves from the malfunctioning animatronic animal characters by tracking their movement through the facility using security cameras.
Five Nights at Freddy's was first released via Desura on August 8, 2014. On August 20, 2014, after it was approved by the service's crowdsourcing platform GreenlightFive Nights at Freddy's was also released via Steam.[2][3] A port forAndroid was released on August 27, 2014, via Google Play Store.[4] On September 11, 2014, an iOS port was released. The Windows Phone version, was published on December 05, together with Five Nights at Freddy's 2.[5]
The game was praised by critics for being a unique take on the survival horror genre, with a particular emphasis on its simplistic design, along with how its gameplay mechanics and aesthetics contributed to an overall feeling of fear andparanoiaFive Nights at Freddy's was the top-selling game on Desura for the week ending August 18, 2014, and the game became the subject of a number of popular "Let's Play" videos on YouTube.[6]
The game's sequel, Five Nights at Freddy's 2, was released November 11, 2014.

The player must survive their shift, lasting from midnight to 6:00 a.m. (approximately 8 to 9 minutes of real time, 4-5 minutes on the mobile and tablet editions),[7] without being attacked by one of the animatronic animal robots roaming the facility. The player, who sits in an office and is unable to move, is given access to a network of security cameras throughout the facility to track the movement of the animatronic robots. Four of the five characters have distinct movement patterns; however, most of the characters' movements take place off-screen. The camera feeds are dimly lit and distorted, one of the rooms only contains an audio feed, and the cameras do not cover certain areas of the building, most notably the two hallways directly to the left and right of the player. The player cannot leave the guard room, but can close the doors to defend themselves, and briefly turn on lights in the hallways to check for animatronics.[7][8] Use of these actions consume the player's limited electrical power; if the power runs out, the cameras become inoperable, the doors open, and the lights go out, leaving the player with no defense against an attack.[7]
As the title suggests, the game has five levels comprising five "nights" in the game, which increase in difficulty. Completion of the game unlocks an even more difficult 6th Night level, and completion of this level opens up a "Custom Night" level editor where the player can adjust the AI difficulty of the individual characters.[9]

The main character, whose name is later revealed to be Mike Schmidt,[10] has started a job working as a night watch security guard at the restaurant Freddy Fazbear's Pizza (a pastiche of restaurants like Chuck E. Cheese's).[3][9] A voicemail message left by Mike's predecessor explains that the animatronic animal characters used at the restaurant—including the titular Freddy Fazbear, Bonnie the Bunny, Chica the Chicken, and Foxy the Pirate Fox[7]—are able to roam freely around it at night, because if they were left off for too long, their servo motors would lock up. He also adds that the characters were no longer allowed to roam freely during the day following an incident referred to as the "Bite of '87", which apparently involved the loss of someone's frontal lobe. The employee warns the player that if one of the robots encounters a human, they will automatically assume that it is a robot that is not in costume yet, and "forcefully stuff them" into a spare mechanical Freddy Fazbear costume, killing them in the process.[11]
Newspaper clippings in the background of one of the scenes reveal that the restaurant was site to the disappearances of five children whose bodies were never found, after a man dressed as one of the animatronics lured them into a back room, and was said to have murdered them. Later, the restaurant received complaints that the animatronics began to smell foul and became stained with blood and mucus around the eyes and mouth, with one customer comparing them to "reanimated carcasses".[12]

Urmariti episodele din aceasta serie in playlistul de mai jos .